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  #11  
Old 03-17-2007, 07:03 PM
Ladyreno Ladyreno is offline
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Default Re: Crafting and non-combative roles

Quote:
Originally Posted by Svage View Post
How is the crafting system supposed to work? what other roles will there be for the people who don't want to go combative? could I, say, build an inn at a cross roads and charge people to stay the night protected from the elements and wild animals? charge them for food and such?

Or how about politicians? could someone spend all their days at court?

any Ideas anyone else has would be nice too.
Lets learn about the other things instead of combat! if we focus only on that then T:LAW will be nothing more than a magic free version of WoW or EQ.

I'm interested in this as well, I'm a heavy crafter in what ever mmo I play. Was wondering on what type of system there will be. Easy 1 2 3 item is made or something more complex. So far the best system I have found is Vanguard's were it takes a lot of work to be able to make items not the easy way of eq2 and wow. If it is a serious tradeskilling just think of what we could do from weapons, farming, painting, gardens the list goes on and on.
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  #12  
Old 03-17-2007, 08:59 PM
Sykoi Sykoi is offline
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Default Re: Crafting and non-combative roles

Tradeskills are described here: http://www.landatwar.com/wiki/index.php/Skills

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  #13  
Old 03-17-2007, 09:09 PM
Ladyreno Ladyreno is offline
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Default Re: Crafting and non-combative roles

Thank you for the warm welcome sykoi, kk was reading some of that after I posted. Was curious though. Are we going to have to be running all around all over the place hunting for nodes? Just the same as in any other mmo? Or is it going to be different?
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Old 03-17-2007, 09:45 PM
Sykoi Sykoi is offline
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Default Re: Crafting and non-combative roles

Nodes? As in the basic components?
If so, then not necessarily... You'll be able to buy basic components from other players, search for them on your own in the wild, or use your family's private stash.
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Old 03-18-2007, 07:43 PM
Ladyreno Ladyreno is offline
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Default Re: Crafting and non-combative roles

kk more or less the same as other games. But thats ok. Have other questions but don't all fall under this thread. I love the fast response though Sykoi. I'll have to come up with a female name. I usally use seasons for my toons. My current one I'm using on vg is Winterose.
  #16  
Old 03-18-2007, 08:05 PM
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Default Re: Crafting and non-combative roles

http://en.wikipedia.org/wiki/Kigo

might help you in finding a japanese sounding season name ladyreno ^,~
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  #17  
Old 03-18-2007, 08:26 PM
Ladyreno Ladyreno is offline
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Default Re: Crafting and non-combative roles

thanks for the help got a few that i'll post here so I don't forget.
winter(fuyu) or first snow (Hatsu Yuki) kind of like First Snow though.
 


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