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  #1  
Old 04-25-2005, 02:49 AM
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Default The Sims Online: Japan

I've been thinking deeply about this issue for a couple of days now. The issue is this, if you read through the suggestion posts for every good suggestion there are 2 bad ones. The reason i've titled the post "The Sims: Japan" is this: many people are posting suggestion just so they can try and influence the DEV's ideas, ideas such as breeding and marriages, are unnessesary, soon we will have posts like "Hey Sykoi, would it be a great idea if we could urinate". While i understand we all want a realistic world, sometimes less is more and if too many features are added to the game we will end up with as i sayed before "The Sims Online: Japan". Beebe out.
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Old 04-25-2005, 02:53 AM
Kuraku Hideaki Kuraku Hideaki is offline
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Default Re: The Sims Online: Japan

I agree, even I, have posted one or two of these silly ideas. And for everyone i have, i have apologised and edited it. If the game was TOO real, it would get booring, and if it were NOT real enough, it wouldn't be exiting. These forums are made to post SUITABLE ideas to help them make what WE (the buyer) looks in for a game. I hope reading this at least influences some people to read before they post a suggestion or idea.
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  #3  
Old 04-25-2005, 06:00 AM
Sykoi Sykoi is offline
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Default Re: The Sims Online: Japan

I'm not so sure; Tatsumaki: Land at War isn't exact a simulator - its more of a game; although it does have a good deal of relaxation elements inside the game, it was never meant to be like 'The Sims', 'There', 'Project Entropia', or 'Second Life'. (Althouh, yes - I want it to be realistic, and similar to life - I don't want it to end up like any of the games I just mentioned - They all have their own problems)

We may include unromantic marriages, but breeding is probably a no no - since a good majority of our player base is under 16.

(I say unromantic marriage simply because I can not stand online marriages, when both parties are serious; it leads to problems in real life, and theres a good chance at least one of the parties involved is married - an even greater chance that the real life spouse will find out and divorce the other.

It leads to problems I don't want to deal with.)
  #4  
Old 04-25-2005, 06:02 AM
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Default Re: The Sims Online: Japan

Yes Sykoi. We call those people "Miscrosoft Employees" XD
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Old 04-25-2005, 06:03 AM
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Default Re: The Sims Online: Japan

Yes Sykoi that excatly what i was touching on in the previous post Beebe out.
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Old 04-25-2005, 06:05 AM
Sykoi Sykoi is offline
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Default Re: The Sims Online: Japan

Whoops... I just woke up and thought you wanted a sim, sorry about that
  #7  
Old 04-25-2005, 06:09 AM
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Default Re. The Sims Online: Japan

No sorry about confusing you. What i was trying to say is that a lot of suggestions are trying to make the game like "The Sims Online: Japan", whereas while the DEVs are trying to make the game realistic they dont want a sim, as you just said. I was trying to make people think before they post too many sim like suggestions. Beebe out.
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Old 04-25-2005, 06:11 AM
Kuraku Hideaki Kuraku Hideaki is offline
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Default Re: Re. The Sims Online: Japan

Why is noone taking attention to my Microsoft Emplyee post? That could have been a very funny remark.
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  #9  
Old 04-25-2005, 06:12 AM
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Default Re: The Sims Online: Japan

Yes i noticed it and laughed for a while, it was very witty and so true. Beebe out.
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Old 04-25-2005, 06:14 AM
Kuraku Hideaki Kuraku Hideaki is offline
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Default Re: The Sims Online: Japan

Well, it is true, isn't it?
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