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  #1  
Old 08-01-2005, 04:02 PM
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Default [Q]Environmental Usage

i dont think anyones actually brought up this idea and discussed it fully, so i wanted to talk about it. My first questions are:

1. Climb Trees
2. Climb Ladders
3. Swim
4. Grab ledges
5. Stand up against walls(Tenchu/Metal Gear Solid)
6. if #5 applies how will it be done without interfering with players seeing only what their characters can see.

7. a lot more if i can think of any, or anyone else does
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  #2  
Old 08-01-2005, 04:36 PM
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Default Re: [Q]Environmental Usage

Those aren't really questions, just words
But if you mean "Are they in the game?" - then:
1) Probably
2) Yes
3) Yes definitely
4) Probably
5) Possibly
6) First person mode
  #3  
Old 08-02-2005, 03:29 AM
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Default Re: [Q]Environmental Usage

Good points Toshi, and thanks for that update Syk! Your the man!

Also, what about falling great distances? Of course you will die, but will it be possible to 'trip' over the environment into a trap or gap in the earth?
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  #4  
Old 08-02-2005, 09:53 AM
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Default Re: [Q]Environmental Usage

Possibly
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Old 08-02-2005, 03:23 PM
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Default Re: [Q]Environmental Usage

So, wait...

The whole game will be first person or just when leaning up against walls?

Please don't make the whole game first person, I beg you. Or else give us the option to switch in game.

Anyways, back to the topic. I think we should be able to climb trees, because realistically, people can climb trees, plus people could build their homes in trees, which I think would be fun and creative.

Something else I wish to bring up. Will winds during a storm in game have the ability to knock down buildings, or hinder peoples speed whilst walking?
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Old 08-02-2005, 04:29 PM
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Default Re: [Q]Environmental Usage

Just when leaning against walls, and by option.

I'm not so sure about wind influencing the game world, its somewhat difficult to program something like that - but if we can, we'll try our best.
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Old 08-03-2005, 04:09 PM
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Default Re: [Q]Environmental Usage

I think this applies to the environment if I am walking down the street and i see someone that I want it attack or someone is attacking me what will i be able to use to fight them if I have nothing on me? How long will it take me to find something I can use?

Like chairs table legs sticks will I be able to through hot tea at them will i be able to pick up a stick from a fire and use it. Iím just wondering because if I was a good enough fighter a chopstick could be mad into a very deadly weapon as could just about anything around me.
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Old 08-03-2005, 04:18 PM
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Default Re: [Q]Environmental Usage

yes, a little Jackie Chan action would be nice; FEAR MY BUCKETS OF WATER!
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Old 08-05-2005, 10:09 AM
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Default Re: [Q]Environmental Usage

Along these same lines, I still think it would be neat and functional to impliment terracing/altering land states in game. Also could incorporate irrigation with this I think.
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  #10  
Old 08-14-2005, 03:38 PM
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Default Re: [Q]Environmental Usage

i have a question about interfacing with an urban setting as a ninja on the hunt... just basics like if i will be able to use/acquire a grappling hook and rope to make my way along rooftops and the sorts... dark alleys get boring, plus theres a better view from the roof ^^

something else that i was wondering that is technically environmental... will there be wind effects when firing a projectile weapon, and in addition will there be gravity effects on the projectile...
 


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