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Old 01-13-2006, 08:17 PM
Aucillion Aucillion is offline
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Default Re: Recruiting Branch?

Originally Posted by Mouko
I dont think we should have a test, a test might discourage people from joining, we shouldnt interveiw and test everyone who want to join that will only waste men and time.
At the start we will need all the men we can get, if were gonna buid an city and control land we will need much more than 20 men
The way i see it is the more men we have the more power we have
with every man that joins, the army of the ikko grows stronger
Yeah for bigger engagements we want to have multiple Teamspeak Channels for each group with their own target callers. 3 or 4 target callers will screw a enemy up badly especially when they know your main target caller and kill him and your still fighting effectively. But then again... this is a MMOFPS so... if we all target the same person we might end up killing more of our own kind then the enemy.
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Old 01-23-2008, 10:14 PM
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Lord Shino of The Katana Lord Shino of The Katana is offline
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Default Re: Recruiting Branch?

Hmm well I would like the public recruiting but shouldnt we have tests to prove worthiness? i mean anyone can act cool but it takes mettle to get it done
"Life is bitter like medicine. But the more bitter it is, the better the ending will go."Daimyo Shino

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Old 02-04-2008, 03:47 PM
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Hira Benute Hira Benute is offline
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Default Re: Recruiting Branch?

Just my 2cent: As ABC said before recruting could be a Yakuza -job. In the beginning recruits could get some basic stuff, some help (how to move, chat, equip the stuff etc ). Then they might get directions to merchants or crafters wich could use them as labourers first ( bring me 10 rattails) and after they have proven themselfs they can join if they like.
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